Patch: Ver.2.0.0
Important
-
- In order to use DLC and play online, you need to update Monster Hunter Rise to the latest version.
- - You can check which version you're on at the bottom right of the Title Screen.
- - Online gameplay requires a Nintendo Switch Online membership.
- If you do not have access to the Internet, you can play local multiplayer, as long as every player uses the same version of the software.
- - Please visit the Nintendo Support page for more information.
- In order to use DLC and play online, you need to update Monster Hunter Rise to the latest version.
- Available
- 12 a.m. UTC on April 28, 2021
- Required Space
-
About 0.9GB (only this update)
- - If this is your first time updating the game after purchasing it, the required space is about 1.5GB.
- - Please make sure you have enough empty space before you download the update.
Main Additions / Changes
Added story elements
- Your hunter rank cap will be raised when certain conditions are met.
- New monsters will start intruding on some quests.
Added elements after raising hunter rank cap
- New monsters will appear in Village and Hub quests.
- New monsters will appear in the Rampage.
- New quests, Arena quests, and requests will be available.
- New weapon trees, armor, items, and Petalaces will be available.
- New skills and Rampage Skills will be available.
- Armor upgrade level cap will be raised.
- New decorations will be available to forge at the Smithy.
- Layered armor will be available to forge at the Smithy.
- Palico and Palamute layered armor will be available to forge at the Buddy Smithy.
- Palico and Palamute level cap will be raised to level 50.
- Default level for Palico and Palamute hired from the Buddy Scout will be raised.
Added system elements
- New Guild Card awards will be available.
- You will be able to change your hunter's appearance from the Character Select menu using a Character Edit Voucher.
Note: Character Edit Vouchers can be purchased from Nintendo eShop. - New DLC can be purchased from Nintendo eShop.
Bug Fixes / Miscellaneous
Base/Facility
- Fixed a bug preventing the player from moving the target reticle when guarding while holding down the Charged Piercing Shot or the Charged Thunder Shot of the cannon during a Rampage Quest.
- Fixed a bug when using "Melding—Wisp of Mystery" that resulted in the same Talismans being produced in the exact same order for some players.
- When the player receives a new Petalace or clothing for their Cohoot, the game autosaves. If the player force quits the game without saving after this autosave and then restarts the game, a bug would result in these items not having been obtained properly. This has been fixed.
- Fixed a bug that made the weapon icons and forging icons on the weapon trees look like they were flashing.
- Fixed a bug where the game would no longer respond to controls when calling back the Meowcenaries at the Housekeeper.
- If an Apex monster destroyed a Hunting Installation while the menu for this installation was still open, the menu would remain on screen for a few seconds before showing an error message. This has been fixed.
- Fixed a bug where the game would no longer respond if the player got to the dialogue message for reaching HR2 while having a lot of trinkets placed on shelves and alcoves and having changed the hanging scrolls as well.
- Fixed a bug preventing some monster intro cutscenes from showing up in the Gallery if the player joined and completed an in-progress quest.
Monsters
- Fixed a bug causing dropped materials to drop where Narwa crashes after defeating her in the "Serpent Goddess of Thunder" quest.
- Fixed a bug causing a monster to return to the area it came from after starting a fight with another monster after having been lured with a Stinkmink.
- Fixed a bug that would sometimes cause the red eye-con to stay on screen, preventing the player from using fast travel, if they used Wyvern Riding to move the monster to another area during Multiplayer.
- Fixed a bug causing Khezu to behave unnaturally after moving from the ceiling.
- Fixed a bug that would prevent quests to slay a Khezu from being completed if the player slays it in a specific location.
- Fixed a bug causing Rajang to keep using its breath attack.
- Fixed a bug that would cause monsters to get trapped when moving between certain areas in the Frost Islands.
- Fixed a bug causing an error when there's powder left on screen by the insect glaive's "Kinsect: Fire" when defeating a monster during the "Serpent God of Wind" or the "Serpent Goddess of Thunder" quest.
- Fixed a bug causing the camera to become unresponsive when binding a Tetranadon, due to online connection issues during Multiplayer.
- Fixed a bug preventing the "Serpent Goddess of Thunder" quest from being properly completed if the Quest Host disconnects during the cutscene after defeating Narwa.
- Fixed a bug causing some monsters to go beyond the final gate during Rampage Quests, preventing the player from hitting them.
Player
- Fixed a bug causing unnatural screen vibration when comboing the gunlance's Overhead Smash into the Wyrmstake Cannon.
- Fixed a bug in the hit detection of the gunlance's Charged Aerial Shelling when using the Long shelling type.
- If the player tried to perform a Morphing Advance straight backward with the charge blade right after using Counter Peak Performance, the player would instead move straight forward. This has been fixed.
- Fixed a bug causing the player to unintentionally perform a forward evade twice in a row if they evade with their weapon sheathed.
- Fixed a bug causing the player to react as if they got damaged when being hit by wind pressure while knockback is negated.
- Fixed a bug causing the lance's Cross Sweep to be cancelled immediately if the player performs it near a ledge and falls off.
- Fixed a bug causing the heavy bowgun's Wyvern Ammo to be shot in the wrong direction when it is fired without aiming during specific animations.
- Fixed a bug preventing the player from using the insect glaive's Jumping Advancing Slash and Strong Jumping Advancing Slash in succession.
- Fixed a bug causing some of the hammer's Silkbind attacks to be cancelled immediately if the player performs them while falling off a ledge.
- Fixed a bug preventing the light bowgun's Wyvernblast from being detonated on placeable weapons like ballistae and cannons.
- Fixed a bug causing the guard state to continue during the transition animation from the charge blade's guard reaction into the Amped Element Discharge.
- Fixed a bug preventing you from changing your attack angle with the hunting horn when comboing into a melody while you have a Magnificent Trio stored.
- Fixed a bug causing the part of the stamina gauge increased by the player's Petalace to decrease when entering and leaving the tent at camp after collecting a Prism Spiribird.
- Fixed a bug preventing Wyvern Ammo from hitting properly.
- Fixed a bug causing the heavy bowgun to be automatically sheathed during a Free Silkbind Glide after a certain amount of time, even while the glide was still going.
- Fixed a bug allowing the player to go out of bounds by performing certain actions in the Flooded Forest.
- Fixed a bug preventing the knockback-negating effect from activating when charging the charge blade's Sword: Condensed Element Slash.
- Fixed a bug preventing the insect glaive's Kinsect: Harvest Extract from activating if the X button is pressed at the wrong time, even while holding down the ZR button.
- Fixed a bug that sometimes caused the player to disappear and become uncontrollable when they touched mud flung up by Almudron at the same time as a large monster.
- Fixed a bug causing the player to take more damage than intended when they are knocked off a high plateau by a monster roar during the "Serpent God of Wind" quest.
Miscellaneous
- Fixed incorrect boss icons displayed at the results screen of the "Arena 03" quest.
- Fixed incorrect completion time displayed upon completing a quest.
- Other miscellaneous bug fixes have been made.